Gold Fortification Upgrades Dark Throne

 
 
 
About Dark Throne Gold
Dark Throne Gold - Upgrades
Defensive Fortification
Type Requirement Bonus Repair Cost Max Health Gold per Turn Cost
Manor Level 1 0% Defense 10 100 1,000 0
Village Level 5 5% Defense 15 100 2,000 100,000
Town Level 10 10% Defense 35 200 3,000 250,000
Outpost Level 15 15% Defense 75 300 4,000 500,000
Outpost Level 2 Level 20 20% Defense 125 500 5,000 1,000,000
Outpost Level 3 Level 25 25% Defense 225 750 6,000 2,000,000
Stronghold Level 30 30% Defense 325 1,000 7,000 3,000,000
Stronghold Level 2 Level 35 35% Defense 450 1,500 8,000 4,000,000
Stronghold Level 3 Level 40 40% Defense 550 2,000 9,000 5,000,000
Fortress Level 45 45% Defense 675 2,500 10,000 7,500,000
Fortress Level 2 Level 50 50% Defense 775 3,000 11,000 10,000,000
Fortress Level 3 Level 55 55% Defense 950 3,500 12,000 15,000,000
Citadel Level 60 60% Defense 1,150 4,000 13,000 20,000,000
Citadel Level 2 Level 65 65% Defense 1,550 4,500 14,000 30,000,000
Citadel Level 3 Level 70 70% Defense 1,850 5,000 15,000 40,000,000
Castle Level 75 75% Defense 2,100 5,500 16,000 50,000,000
Castle Level 2 Level 80 80% Defense 2,900 6,000 17,000 75,000,000
Castle Level 3 Level 85 85% Defense 3,600 6,500 19,000 100,000,000
Offensive Upgrades
Type Requirement Offense Bonus Cost
Dagger Training Manor 0% 0
Hand To Hand Combat Village 5% 100,000
Mastery Town 10% 250,000
Ladders Outpost 15% 500,000
Hatchet Training Outpost Level 2 20% 1,000,000
Battle Upgrades Level 1 Outpost Level 3 25% 2,000,000
Hatchet Mastery Stronghold 30% 3,000,000
Mounted Combat Training Stronghold Level 2 35% 4,000,000
Quarterstaff Training Stronghold Level 3 40% 5,000,000
Sapping Fortress 45% 7,500,000
Quarterstaff Mastery Fortress Level 2 50% 10,000,000
Battering Rams Fortress Level 3 55% 15,000,000
Mace Training Citadel 60% 20,000,000
Pole Mace Citadel Level 2 65% 30,000,000
Mace Mastery Citadel Level 3 70% 40,000,000
Battle Upgrades Level 2 Castle 75% 50,000,000
Short Sword Training Castle Level 2 80% 75,000,000
War Commanders Castle Level 3 85% 100,000,000
Short Sword Mastery Kingdom 90% 150,000,000
Wyrm Kingdom Level 2 95% 200,000,000
Morning Star Training Kingdom Level 3 100% 250,000,000
Ballistas Empire 105% 300,000,000
Spying Upgrades
Type Requirement Offense Bonus Max Infiltrations Max Assassinations Cost
Sling Training Manor 0% N/A N/A 0
Rope Training Village 5% N/A N/A 50,000
Basic Stealth Training Town 10% N/A N/A 125,000
Basic Disguise Kit Usage Outpost 15% N/A N/A 250,000
Brass Knuckles Training Outpost Level 2 20% N/A N/A 500,000
Informants Outpost Level 3 25% N/A N/A 1,000,000
Infiltration Training Stronghold 30% 1 N/A 1,500,000
Grappling Hook Training Stronghold Level 2 35% 2 N/A 2,000,000
Cudgel Training Stronghold Level 3 40% 3 N/A 2,500,000
Informant Detection Fortress 45% 4 N/A 3,750,000
Stealth Training Fortress Level 2 50% 5 N/A 5,000,000
Poison Usage Fortress Level 3 55% 6 N/A 7,500,000
Knife Training Citadel 60% 7 N/A 10,000,000
Languages Citadel Level 2 65% 8 N/A 15,000,000
Languages Citadel Level 3 70% 9 N/A 20,000,000
Lockpicks Usage Castle 75% 10 50 20,000,000
Hatchet Training Castle Level 2 80% 11 70 37,500,000
Translation Castle Level 3 85% 12 90 50,000,000
Camouflage Training Kingdom 90% 13 110 75,000,000
Tripwire Setting Kingdom Level 2 95% 14 130 100,000,000
Dart Gun Training Kingdom Level 3 100% 15 150 125,000,000
Forging Empire 105% 16 170 150,000,000
Sentry Upgrades
Type Requirement Defense Bonus Cost
Sling Training Manor 0% 0
Observation Training Village 5% 50,000
Sling Mastery Town 10% 125,000
Detection Training Outpost 15% 250,000
Dagger Training Outpost Level 2 20% 500,000
Informants Outpost Level 3 25% 1,000,000
Dagger Mastery Stronghold 30% 1,500,000
Stealth Training Stronghold Level 2 35% 2,000,000
Hatchet Training Stronghold Level 3 40% 2,500,000
Informant Detection Fortress 45% 3,750,000
Hatchet Mastery Fortress Level 2 50% 5,000,000
Poison Detection Fortress Level 3 55% 7,500,000
Quarterstaff Training Citadel 60% 10,000,000
Languages Citadel Level 2 65% 15,000,000
Quarterstaff Mastery Citadel Level 3 70% 20,000,000
Stealth Detection Castle 75% 25,000,000
Spear Training Castle Level 2 80% 37,500,000
Translation Castle Level 3 85% 50,000,000
Spear Mastery Kingdom 90% 75,000,000
Tripwire Detection Kingdom Level 2 95% 100,000,000
Mace Training Kingdom Level 3 100% 125,000,000
Forgery Detection Empire 105% 150,000,000
Armory Upgrades
Type Requirement Cost
Leather Armory 1 Outpost Level 2 500,000
Leather Armory 2 Stronghold Level 3 2,000,000
Chainmail Armory 1 Citadel 5,000,000
Chainmail Armory 2 Castle Level 2 15,000,000
Chainmail Armory 3 Kingdom Level 3 37,500,000
Economy Upgrades
Type Requirement Gold per Worker Deposits per Day Gold Transfer Cost
Farm Manor 50 3 Not Available 0
Produce Market Town 55 4 Not Available 500,000
Livestock Market Stronghold 60 5 Not Available 2,000,000
Coal Mine Fortress Level 2 65 6 50,000/150,000 5,000,000
Tavern Citadel Level 3 70 7 100,000/300,000 15,000,000
Copper Mine Kingdom 75 8 250,000/600,000 37,500,000
Meat Market Empire Level 2 80 9 500,000/1,250,000 100,000,000
Mercenaries Upgrades
Type Requirement Mercenaries per Day Cost
Mercenary Camp Level 1 Outpost 10 500,000
Mercenary Camp Level 2 Stronghold Level 2 20 2,000,000
Mercenary Camp Level 3 Fortress Level 3 30 5,000,000
Mercenary Camp Level 4 Castle 40 15,000,000
Mercenary Camp Level 5 Kingdom Level 2 50 37,500,000
Mercenary Camp Level 6 Empire Level 3 60 100,000,000
Housing Upgrades
Type Requirement Citizens per Day Cost
Housing Level 1 Village 10 500,000
Housing Level 2 Outpost Level 3 20 1,000,000
Housing Level 3 Fortress 30 1,500,000
Housing Level 4 Citadel Level 2 40 2,500,000
Housing Level 5 Castle Level 3 50 3,500,000
Housing Level 6 Empire 60 5,000,000