|
Races of Dark Throne
|
|
There are four races to choose from in the Dark Throne game. You
must choose one of them when you first create an account or if you
start over by clicking the Reset button on the Main -> Settings
page. Each race has advantages over the others and one special unit
or weapon. |
|
Humans
|
|
|
|
Humans are the best warriors. From the beginning of the game a Human player has a 5% bonus in
offensive power. Humans tend to do better in battle with smaller
armies. Human players have access to the 'Great Sword' which is
worth 1800 offense points and is cheaper than a Long Sword.
|
|
Goblins
|
|
|
|
Goblins fight fiercly to defend their territory. A Goblin player has
a 5% bonus on Defensive power from the beginning of the game.
They also have access to the 'Great Bow' which is worth
1800 defense points. It is the defensive equivalent of the Human's
'Great Sword', in that it is cheaper than a Long Bow.
|
|
Elves
|
|
|
|
Elves are masters of subtlety and make great spies. An Elf player
gains a 5% bonus to spying both in the Offensive and Defensive areas.
They also have access to a special unit, which is the Elite Archer.
They are defensive units like a normal archer, but more powerful. |
|
Undead
|
|
|
|
Undead raise the bodies of their fallen enemies to fight among their
ranks. For every enemy unit killed, they gain additional citizens.
They also have access to the Berzerker unit, which is like a powerful
knight. |
|
Classes of Dark Throne
|
|
When creating a new character, you must also choose a class.
Like the races of Dark Throne, there are four to choose from.
Each class offers an advantage over the others. |
|
Fighter
|
|
|
|
A popular choice, considering this is primarily a game of war. Fighter's
gain an additional 5% offense bonus. Whether you want to be a bloodthirsty
warlord, a mighty samurai or an honourable knight, all warriors
belong to this class. |
|
Cleric
|
|
|
|
Clerics are priests of the imaginary gods of DarkThrone. They gain
an additional 5% defense bonus, presumably from their skills as
healers and leaders. |
|
Thief
|
|
|
|
A Thief could be the leader of a rogue's gallery or a master spy.
The bonus for this class is 5% with spying. |
|
Assassin
|
|
|
|
A professional killer. This class gains additional 5% wealth, most
likely because of contracts. |
|