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Peasants
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Attack: 3
Defense: 3
Price: 120
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Poor morale
Can sap
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Most basic unit of all. However, it's useful if you want to "transfer population" from one settlement to another (Show me How). Plus these are a bit tougher.
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Desert Infantry
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Attack: 7
Defense: 13
Price: 390
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Bonus vs. cavalry
Combat bonus in deserts
Good morale
Good stamina
Can sap
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Nice infantry for the start of the game.
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Numidian Legionaries
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Attack: 7 (Missile 11)
Defense: 16
Price: 500
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Javelins thrown before charge
Good stamina
Can sap
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Pirated copy of the roman legions. You might call them warez, yeah.
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Numidian Cavalry
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Attack: 6 (Missile 9)
Defense: 8
Price: 420
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Can form Cantabrian circle
Good morale
Good stamina
Fast moving
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Light missile desert cavalry.
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Long Shield Cavalry
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Attack: 7
Defense: 15
Price: 510
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Can form wedge
Good morale
Powerful charge
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Medium cavalry; used in the armies of Carthage and Spain, too.
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Numidian Camel Riders
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Attack: 9
Defense: 22
Price: 520
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Combat bonus in deserts
Scare horses
Good morale
Good stamina
Powerful charge
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They scare horses, but other than that, typical medium cavalry.
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General
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Attack: 12
Defense: 18 (Hit Points 2)
Price: 1040
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Can rally nearby troops
Good morale
Powerful charge
Good stamina
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A General's bodyguards.
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Mercenary War Elephants
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Attack: 7 (Missile 11)
Defense: 16 (Hit Points 15)
Price: 2490
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Special attack
Bonus vs. cavalry
Frighten nearby enemy
Animals may run amok
Can't hide
Good morale
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Fearsome beasts, if you've got money, grab those, they can decide a battle.
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Archers
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Attack: 3 (Missile 7)
Defense: 2
Price: 190
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Can use flaming missiles
Fast moving
Can sap
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The most basic archers, always useful.
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Numidian Javelinmen
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Attack: 3 (Missile 6)
Defense: 4
Price: 180
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Bonus vs. elephants and chariots
Fast moving
Can sap
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Just another name for those usual Velites/Peltasts/Skirmishers.
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Slingers
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Attack: 3 (Missile 4)
Defense: 4
Price: 150
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Fast moving
Can sap
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Pebble-throwing peasants.
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Onagers
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Attack: 53 (vs. Building 70)
Defense: 3
Price: 720
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Area attack
Very long range
Can use flaming missiles
Can't hide
Inaccurate against troops
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The last attribute is totally unjust. These machines are priceless whe taking cities because they are able from a safe position to devastate enemy forces which are behind the walls, leading to panic. With luck and skill you can exterminate half the enemy army before going in.
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