Rome: TW -- Unit Guide: Britannia Rome: Total War

 
 
 
Britannia

Units of Britannia


Peasants
Attack: 1
Defense: 4

Price: 150
Warcry improves attack
Expert at hiding in woods
Combat bonus in woods or snow
Poor morale
Most basic unit of all. However, it's useful if you want to "transfer population" from one settlement to another (Show me How). Barbarian peasants are more hardy, though.
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Warband
Attack: 7
Defense: 10

Price: 420
Warcry improves attack
Expert at hiding in woods
Combat bonus in woods or snow
May charge without orders
The main "filling" of the barbarian armies. It's nice to massacre them with legions or your Legionary cavalry, but when you're playing as them, you got to bear in mind - they aren't the best unit around.
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Woad Warriors
Attack: 13
Defense: 14

Price: 380
Warcry improves attack
Expert at hiding in woods
Combat bonus in woods or snow
May charge without orders Good morale
Good stamina
Fast moving
Naked people withg swords. Nasty.
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Swordsmen
Attack: 10
Defense: 12

Price: 460
Warcry improves attack
Expert at hiding in woods
Combat bonus in woods or snow
May charge without orders
Good morale
These are better than the Woad Warriors. I suggest you replace the former with these, unless you are a bit of a naked fanatic yourself.
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Chosen Swordsmen
Attack: 13
Defense: 17

Price: 680
Warcry improves attack
Expert at hiding in woods
Combat bonus in woods or snow
May charge without orders
Excellent morale
Good stamina
The elite infantry. Best for this faction.
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Druids
Attack: 13
Defense: 14

Price: 490
Chanting inspires nearby troops
Expert at hiding in woods
Combat bonus in woods or snow
Excellent morale
Very good stamina
Well, Enya would be jealous of them. Those people can sing! And fight, too.
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Barbarian Cavalry
Attack: 9
Defense: 10

Price: 400
Can form wedge
Combat bonus in snow
May charge without orders
Powerful charge
Light cavalry, mostly used through the first half of the game.
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Briton Light Chariots
Attack: 10 (Missile 14)
Defense: 1 (Hit Points 2)

Price: 440
Special attack
Can form Cantabrian circle
Combat bonus in snow
Frighten nearby enemy infantry
Excellent morale
May charge without orders
Fast moving
Can cause trouble, definitely. Something to avoid and exterminate. Don't tire your troops to pursue them if there's anything more serious (like infantry or cavalry) to pursue.
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Briton Heavy Chariots
Attack: 13
Defense: 1 (Hit Points 2)

Price: 580
Special attack
Combat bonus in snow
Frighten nearby enemy infantry
Excellent morale
May charge without orders
Fast moving
Think of a roman-era Churchill tank. Would be about the same thing. A thing to be feared and crushed with good infantry and archers.
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Briton Warlord
Attack: 13
Defense: 1 (Hit Points 5)

Price: 1010
Can rally nearby troops
Special attack
Combat bonus in snow
Frighten nearby enemy infantry
Excellent morale
May charge without orders
Fast moving
Can't hide
Even more terrible to ennemies than the Heavy Chariots. I wouldn't fancy running into these.
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Slingers
Attack: 3 (Missile 4)
Defense: 4

Price: 150
Expert at hiding in woods
Combat bonus in woods or snow
Fast moving
These are bad. No Slingers in Rome: Total War are good actually, except Balearic ones.
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Head Hurlers
Attack: 12 (Missile 17)
Defense: 2

Price: 400
Expert at hiding in woods
Combat bonus in woods or snow
Effective against armour
May charge without orders
Good morale
Fast moving
Naked people who throw severed heads! The guy who invented that has a wild imagination.
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Warhounds
Attack: 14
Defense: 3

Price: 510
Frighten nearby enemy
Combat bonus in woods or snow
Fast moving
Good to create a diversion in the enemy ranks.
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