Patriot Playground - Portland Island
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This mission requires you to collect 15 packages scattered all over the cliff
and beach area of portland.
To activate this mission you need to find the patriot outside the Supa Saver
in Portland View. Climb in and get ready to go. The cutscene explains what you
have to do.
The timer does not start til you pass the first checkpoint so you can drive
around and plan your route if you like. Before you start though, make sure it
isnt raining. Its not impossible to do it in the rain but its a damn sight easier
to do it in the dry. There is no set way to pass through the checkpoints but
here is the route I generally take:
First go behind the supa saver and make your way up the slope to the left of
the tunnel. There is a checkpoint above and to the right of you under the railway.
Give yourself a little bit of speed so that you can get to the next one quicker.
Head up the slope through the trees to the checkpoint that is poised right
on the edge of the cliff. Dont go down the cliff, simply pass through the checkpoint
and head back south to the harbour area to pass through the two in front of
you. Pass through the one on the beach second and then head north down the beach.
You will see on your left, half way up the cliff, the next checkpoint above
the parked pickup truck. Dont worry, you can actually climb the cliff, just
make sure your perpendicular to the cliff when you begin to climb it and take
it easy!. Climb all the way to the top passing throught the checkpoint on the
way and then head north towards the mafia house.
The next checkpoint is down a slope just before you get to the mafia house.
Go down this slope, through the checkpoint and on to the beach where you should
see the next checkpoint in front of you by the sea. Pass through this and pass
north again towards the arch in the cliff.
The next one is directly under the arch but be careful as the terrain here
is more tricky than it looks from a distance.
Once this one is collected carry on north to the checkpoint that is positioned
right on the edge of the sea.
Turn round to face the mafia house and you will see several checkpoints left
to pass through dotted around the cliff and hill area.
First head south towards the mafia house to the checkpoint at the bottom of
the cliff on a small ledge.
Turn around again to the right and look at your radar. Go pass through the checkpoint
that is the most northerly.
It is placed on a small cliff side. Go up it and turn left towards the mafia
house again. Go through the checkpoint in front of you up the slope followed
by one that is just off to the right on a grassy mound.
Now turn around again towards the mafia house and drive down the left of the
house towards the back. You will see a checkpoint on a ledge lower down to your
left. Dont get this yet this is your last one.
Head behind the mafia house, pass the three benches on the cliffside and drive,
carefully, down the slope in front of you.
The checkpoint is near the bottom. Finally make your way back up the slope
to the checkpoint you saw previously on the lower ledge. Be careful when driving
down to the ledge you dont want to completely fall off down to the beach again.
That's it you should have all the checkpoints and a nice mission passed logo,
together with that familiar welcoming music!
Did you enjoy that. Dont worry there is a harder one, later, on the final Island!
A Ride In The Park - Staunton Island
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To activate this mission you must find the Landstalker parked outside the boathouse
in Bellville Park and get in it. The cutscene will explain what you have to
do.
If you have done Patriot Playground, on Portland Island, before then this will
be familiar to you. You have to pick up the twelve checkpoints in 2 minutes.
However you are only given 10 seconds each time you pick up a checkpoint.
This task may prove more frustrating than challenging because the landstalker
is an absolute dog to drive and usually ends up on its roof far too easily.
The best way to do this is to get through some checkpoints in quick succession
at the start, to build up some time.
Look around before you pick up the first checkpoint to see where they all are.
You will quickly realise that some of them are in very tricky positions.
Find the one that is on the top of the steps of the monument. Reverse up the
steps backwards and get ready to pick it up. Look ahead of you and you will
the park toilets with another checkpoint down the steps. This is your next one.
When you are ready to go reverse into the one behind you carefully and make
your way down the steps towards the toilets. Drive down the steps, pick up the
checkpoint and up the other side. Just to the left is two checkpoints close
togther. One of these is above the park wall and will require you to jump at
it to get it.
Drive quickly up the bank to collect these two and hopefully you will not turn
over. You may jump over the wall at this point. If so turn to your left and
enter the park again through the entrance. Now make your way to the foot bridge
and get the checkpoint directly under the bridge first.
Next get the one on the east bank of the footbridge. Make sure the Landstalker
is perpendicular to the slope because if you try and take it at an angle it
will topple over. Don't try to climb the slope. It will take too long. Get the
checkpoint on the west side of the bridge next. Donot try and get it from the
path because the slope is too steep. Get if from the other side.
Now you should have about 25+ seconds on your counter so head out to the one
at the southern end of the park on the mound. Take care along the way as it
is bumpy. After you get this one head back to the monument to collect the checkpoint
that is next to it.
Quickly find the checkpoint that is above the west park wall close to the toilets.
It is just down from the two you picked up earlier. Use the slope to jump for
it but try not to go completely over the wall.
Time may be getting a bit tight now but dont panic. Get the one on the island
in the middle of the boating pond. Drive carefully in the water, its slippery.
Drive up the bank of the island and once you have the checkpoint reverse back
down the slope.
Finally get the one that is on the jetty. Dont try and get it from the water,
drive around the other side. Be careful of the wooden stumps its far too easy
to lose the mission at this point be getting stuck on these.
Multi Storey Mayhem - Staunton Island
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Get yourself a stallion car and park it outside an entrance to the white Multi-storey
carpark in Newport. There is actually a stallion in the bottom level of the
carpark itself. Get out of the stallion and then get back in to trigger the
start of the mission. A cutscene will tell you what you have to do.
Bare in mind unlike 'patriot playground' and 'ride in the park', you do not
have any time to plan your route. The clock is ticking from the moment you regain
control.
There is no real set way of picking up the checkpoints and is much to difficult
to explain in word form. Just make sure you park the car near the entrance so
that you can get in as quickly as possible. Work your way from level to level
making sure you have them all. The radar is not much help because although it
tells you where they are, you dont know which level they are on.
Dont slack off if you build up alittle bit of time. The last checkpoint requires
you to jump off a ramp at the top of the carpark and you need a bit of extra
time to get a run at it. Keep moving and use your left and right view buttons
to look in corners. If you think you have missed one on the bottom levels keep
going. You may have time after you jump off the roof to go back round a get
it.
The more you do this mission the easier it gets as you learn the positions
of the checkpoints. Use your hand brake to get round tight corners and be wary
of the pillars that block your way.
Welcome to the final checkpoint mission. As you might expect this one is quite
tough as you have 20 checkpoints to make this time and they are scattered all
over the hillside of Shoreside Vale. However it is easier than 'a ride in the
park' in my opinion as you get control of the Patriot again. Nice!
Be sure that the weather is good as any rain will render your attempt very
difficult indeed. The order in which you should pickup the checkpoints is more
obvious than the previous missions. Keep glancing at the radar and you will
see the next one to get. In most cases the closest one to you on the radar is
the one you should go for.
When you get up to the road above, be careful not to let any Cartel drag you
out your car otherwise its mission over. Once you make it up onto the grassy
hillside above Cedar Grove, drive carefully because there are many hills and
bumps that are difficult to see. It's all too easy to hit a bump and go barrling
off the cliff side.
If you build up plently of time, dont relax to much because you may use up
all that trying to get some of the checkpoints that are on top of some very
steep mounds. The checkpoints are also very spaced out in some places.
As with the other missions of this type, the more you do it the easier it becomes
as you learn the position of each point. Stay calm and keep an eye on the Patriot
to make sure its not turning over.
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